iovation was going through a rapid growth phase. Product enhancement requests from customers, executives, customer support, and engineers were piling up. Features were being delivered, but there was significant dissatisfaction with their nature, completeness, and timing.
At Corillian, I led a team of four senior product managers responsible for P&L of Corillian’s entire product line. Revenues exceeded $20 million, and the company became profitable over this period.
Director of Product Development | Corillian | May 1998 - July 2002
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Little-Known Fact
My first software product was a racing game for the Commodore 64. It was written in BASIC and distributed on cassette tape by a tiny local stereo shop. Initial tests by the distributor failed. His tape drive was situated on a speaker and the large magnet inside kept interfering with the loading of the software.